I am the author of the Marketplace simulation. I have created several simulations and a comprehensive pedagogy to develop entrepreneurial knowledge, skills and competencies.
You would probably be most interested in my Venture Strategy (VS) simulation. VS is an entrepreneurial, full-enterprise simulation.
The simulation employs a new venture situation where students build a business from the ground up. Throughout its six quarters of operations (six decision rounds), the business evolves and becomes more complex as new decisions need to be made.
Every business quarter, students must analyze an evolving situation, plan a strategy to improve it, and then work through many tactical decisions as they attempt to execute that strategy. They face great uncertainty from the market, employees, investors, their own decisions and competitors that are trying to outsmart them. Incrementally, they learn to skillfully adjust their strategy and tactics as they discover the nature of their real-life decisions, including the available options, linkages to other functions, conflicts, tradeoffs and potential outcomes.
There is an opportunity to implement weekly executive briefings and a pitch to outside investors. Performance is judged via a balanced scorecard
You can read about the simulation and the pedagogy in the following article:
Ernest R. Cadotte (2014) "The Use of Simulations in Entrepreneurship Education: Opportunities, Challenges and Outcomes," M. H. Morris (ed.) Annals of Entrepreneurship Education & Pedagogy, USASBE, pp. 280-302.
Ernie Cadotte
Fisher Professor of Innovative Learning
University of Tennessee